![]() ![]() Here’s a sneak peak of what’s in plan for Milestone 2 (Version 1.0.0). Personally I’ve found some things that can be improved with a couple systems but I don’t expect those changes to take long. Moving forward we are aiming on releasing 2 major patches to the Tech Demo that will include two animations along with updates to the current animations, dialogue animations, and bug fixes as we encounter them.ĭuring this time most of the team will also be shifting to Milestone 2 and getting content started for the next Milestone. I know a year is a long time to have waited but as things move forward, we hope to win you over with a unique experience in a much quicker cycle. We are doing consistent weekly meetings to ensure we are on the same page and progressing. I took over about 2 months ago and since then I have learned a lot about our workflow that we have been improving and getting onto writing. Since then I’ve progressed to being a senior in college and onto other jobs that I’ve since then quit to focus on just this game and build up an audience for our game and to work as the Development Lead for the team. (Gizmo) I was recruited onto the project nearly exactly one year ago while I was interning at Electronic Arts as a software engineer. As many of you understand the game has been in the process of being remade over the course of the last year. Hello everyone! We’re excited to announce after nearly one year in development, the LoK:Rebirth Tech Demo for the remake. ![]() The Launcher is recommended for launching LoK:Rebirth.
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